Patch notes2026.09.22.1

No more immortals at level 25, real stealth and a four-tab chest

1 fix
No more immortals at level 25, real stealth and a four-tab chest, Ashram Online news

Level-25 combat works again, every lineage runs, Sahira truly hides and the account chest gets its tabs.

A big fixes patch: level-25 combat works again, every lineage runs, Sahira's stealth is the real thing and the account chest has its four tabs. Update required: the world checks the client version on connect.

Combat

  • Fixed: with high-level gear nothing did any damage. The gear's absorb shield refilled on every hit; that stat no longer rolls on clothing or jewelry, and pieces that had it give maximum health instead.
  • Blocks show "Block" with the damage blocked, and hits soaked by a shield show the amount absorbed.
  • Damage numbers no longer carry icons: white for normal damage and gold for critical hits.

Sahira

  • Shadow Mantle: while stealthed nobody can select her, neither players nor creatures; targeted skills and projectiles cannot reach her, and others neither see her name nor hear her steps. Only area attacks hit her, and that reveals her. Attacking breaks stealth too.
  • She sprints with her fast run sideways and backwards as well.
  • With a bow, her neck and head are back to a natural posture in every animation.
  • Her dagger skills sound like blades.

Movement and animations

  • Every lineage runs while moving and uses the fast run when sprinting. Women run like Sahira.
  • Animations no longer break after switching characters.
  • Footsteps are heard again while sprinting, and no longer leave dust.

Account chest

  • Four tabs, like on the website: tab 1 is free, tab 2 opens with gold and tabs 3 and 4 are Premium (500 and 1000 Redshards).
  • A locked tab shows what it gives and what it costs, with a button to open it.

Loot and Eon Pass

  • "Take all" plays the loot sound (or the coin sound when money comes first).
  • On another player's corpse, "Take all" only takes what has already been revealed.
  • Pass rewards that do not fit in the backpack go to the account chest, with a notice; if the chest is full too, they wait in Pending deliveries.

Interface

  • The inventory opened by looting closes together with the loot window.
  • With the inventory open you can click the world, move and zoom.
  • The frame above enemies is back to its previous style, with the new cast bar and effects above the name.
  • The minimap is sharp, also after switching characters.
  • The tutorial shows only once per character.

Sound

  • Creature sounds play at half volume and without the duplicated hit.
  • Creature projectiles are only heard up close.

Translations

  • Combat texts, the minimap's day and night clock, status effects, creature special attacks, the chest and the pass translated into English and Portuguese.

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