Patch notes2026.10.06.1
The troll camp and the Marsh of the Sundering

Surya grows to level 45 and the Marsh fills up to level 65, with four giant bosses.
A world patch: Surya now runs to level 45, the Marsh of the Sundering gets its creatures and the story goes on. Update required: the world checks the client version on connect. The world stays closed until the open beta on October 10.
Surya: the troll camp and the far forest (levels 30-45)
- A troll camp on the far side of Surya: Moss Troll, Bonebreaker Troll, Troll Shaman and their boss, the Troll Warlord.
- The Troll Shaman casts a poison curse and, above all, heals its allies: a bolt of light that gives 20% of their health back to the most wounded one, every 10 seconds. Take it down first.
- The Troll Warlord wears all of his people's armour and fights in three phases: club smashes and sweeps, then charges and a rain of stones, and at the end leaps from one attacker to the next and a quake. He no longer drags the rest of the camp into the fight.
- The far forest: Wandering Sprout, Bramble Beast, Spiteful Stump, Forest Warden and Millennial Ent.
- Every species drops its own material, with new art, and all of them dismantle into materials the recipes already use.
Story: Act VII, "The Other Side"
- Nine new quests (41 to 49, levels 36 to 45) after "The Guardian of the Mycelium": the root is moving, the forest wakes up and a warlord gathers the trolls.
- Given by Suchi, Vyressa, Samvara, Ayasmith, Rasayan and Koshin. Each one gives almost a full level of experience and good money, plus quartz jewels, refining stones, tonics and an extra vault row.
The Marsh of the Sundering (levels 45-65)
- 21 new creatures: from the river (Drowned Crab, Bog Lobster, Viper of the Sundering, Drowned Serpent), forest entities, automatons and undead. The undead barely feel poison and fear fire.
- Four giant bosses, each with three phases: the Drowned Colossus, the Mud Giant, the Lich of the Marsh and the Dragon of the Sundering. None of them calls the creatures around it: the fight is against the boss.
- 23 new materials. Five are weapon components (Drowned Chitin, Bog Wood, Gear of the Sundering, Blackened Bone and Necrotic Essence) that only come from dismantling what the Marsh's creatures drop: the zone's weapons arrive in an upcoming patch.
- Every boss has an epic trophy that dismantles into many components.
Workbenches
- A new window for each table, with the recipe, its materials and what is missing in plain sight.
- Craftable level-8 gear: 34 new recipes (clothing at the loom, weapons and shield at the anvil) for any lineage.
- The tables take from the vault the materials that are not in the backpack.
World
- Surya's map and minimap show everything new in the region.
- Pashupal, Surya's pet keeper, has a look of his own and now speaks, in Spanish, English and Portuguese.
- The server puts empty areas to sleep better on every map: less load when the world is full.
- Graphics on Low: real shadows, contrast and ambient occlusion are back, and every preset sees further.
Fixes
- Tooltips no longer stick to the mouse when opening and closing windows.
- Equipping clothing no longer flashes a stretched garment.
- After releasing ALT outside the game, the character can move with WASD again.
- Controlling the pet: it attacks with a click or R depending on the control scheme, rests by the character and no longer chases corpses.
- The plate over the beasts' heads shows their name and level again.
More articles
- Patch notes2026.10.08.1Pre-beta: roles, talents, pets, mounts and the errand board

- Patch notes2026.10.04.1Pets and mounts arrive in Ashram

- Patch notes2026.10.02.3The alpha ends: back on October 10 with the open beta

- Patch notes2026.10.02.2Free reforging, generous bosses and refining stones at the anvil

































