Patch notes2026.09.27.1
Security, a tidy vault and a slot-free Homeward Stone
3 new

Anti-cheat, loot for the top damage dealer, Deposit all and Sort, night and fixes.
A patch about security and comfort: the server judges every movement and every skill again, loot goes to whoever dealt the most damage, the vault and the bag sort with one click, the Homeward Stone no longer takes a slot and the reported bugs are fixed. Update required: the world checks the client version on connect.
Security and fair play
- Movement guard: the server measures every move with its own clock and its own top speed. Running faster than possible, floating or walking on air no longer works: the server corrects the character on the spot.
- Server-validated skills: only the skills on your own bar go out, with their real cost, cooldown and range. You need line of sight to the target, and dashes can no longer go through walls.
- Real stealth: a player in stealth is no longer sent to other players at all, instead of only turning transparent.
- Bandages, food and any item with a use time channel on the server: moving really interrupts them.
- Trade, market, guild bank and vault hardened against duplication: every operation is saved on both sides at once, or not at all.
- Character creation respects the allowed attribute budget; suspended accounts can no longer chat or create characters.
Loot
- Loot belongs to whoever dealt the most damage (or their party, which shares it). For one minute nobody else can pick it up; then it becomes free.
- Picking up is more precise: no more grabbing things far away or behind the character.
- Dropped items rest on the ground, visible, without sinking into it.
Vault, bag and Homeward Stone
- The vault has a single purse for every tab.
- New Deposit all button: stores in the open tab everything you carry that fits (items bound to the character stay with you).
- New Sort button in the vault and in the bag: merges stacks of the same item and sorts equipment first, then by rarity and by name. Action bar shortcuts are kept.
- The Homeward Stone no longer takes a slot: it lives in the inventory header, left of the title, with its tooltip and its cooldown in sight, and it can be dragged to the action bar.
- 24-slot base bag; backpacks add five by five up to 49.
Interface
- Next to the bug report button, two new shortcuts: the community Discord and the official website.
- Tooltips no longer stick to the cursor after switching windows (Alt+Tab) or coming back from the browser.
- The artisans' Create window updates the ingredients at once: buy them from that same artisan and the recipe lights up without closing the window.
- Deleting a character asks for confirmation.
World and characters
- New characters appear in town, not in the middle of the forest. The Homeward Stone and respawning always lead to the same Refuge.
- Reviving an ally no longer leaves them stuck in place.
- The Crystal Spirit now looks like the crystal elemental, with its animations.
- Night is back, with a full 5-hour day.
- Running inside a safe zone costs no breath. Durability drops 5% per death.
- Bosses respawn every 15 minutes and the quest shows whether they are alive or how long is left.
- Feet no longer tremble when standing still on stairs and slopes.
Network
- Each player receives the 40 closest characters within 90 m, and party bars show at any distance.
- Creature attacks and other players' combat stance always show correctly.
- Global chat reaches those within 50 m.




































