Patch notes2026.09.29.1

A cleaner HUD and an organised vault

1 new

A lighter interface, vault categories and search, a level bar and fixes for the Sand Worm, bosses and wolves.

The screen gets out of your way: a smaller, cleaner HUD, a chat that only shows up when you need it and a vault you can sort by category and search. It also covers patch 2026.09.28.2, which shipped without notes. Update required: the world checks the client version on connect.

Interface

  • Minimal HUD: the minimap and the quest tracker are 10 % smaller, and the action bar is more compact, with its keys on small black buttons and new side buttons.
  • The chat hides when you are not using it: press Enter to open it; it stays while you type and for 10 seconds afterwards, then fades out. A whisper brings it back, and a channel's icon blinks while it holds messages you have not read.
  • The character and spellbook buttons blink yellow while you have attribute or skill points to spend.
  • Level bar next to your level in the character frame: hover it to see your experience and how much you need for the next level.
  • The report, Discord and website buttons sit in a column next to the minimap.
  • New speech bubbles that stay sharp with long lines.
  • Weapon and armour tooltips no longer list where they drop; when comparing, the equipped piece is marked above its own tooltip and both tooltips line up.
  • The target frame always follows the target's health, and damage numbers over tall creatures stay close to them.
  • Market: the sub-category row no longer covers the search bar and the filters.
  • R works after Alt+Tab; E picks whoever is attacking you, or the nearest enemy within 15 m, first. A resolution other than your monitor's switches to exclusive fullscreen.

Vault

  • Category tabs on the left: All, Gear, Materials, Food, Potions and Quest.
  • Search box to find an item by name. Deposit all and Sort now sit above the page tabs.

The Sand Worm

  • It chases you hidden under the ground and bursts out dealing damage; when the fight ends it dives and goes home.
  • Its blows and its breath hit everyone around it (much less behind it), and its breath no longer burns its own body.
  • The earthquake lands under each attacker, with 2 seconds to step out, breaks the ground with rocks across the whole circle and makes it rumble.

Creatures, bosses and quests

  • Bosses respawn in 5 minutes instead of 15.
  • Everyone who damaged a boss gets the kill for their quests, not only the last hit.
  • Quest items drop from the creatures the quest sends you to hunt; the Poison Wolf drops its glands again.
  • An NPC only offers the quests it gives: the one who only receives an errand no longer shows a "!".
  • Every wolf howls now and then while resting, and the Alpha howls when it calls its pack.

Characters

  • Elunar — Crystal Spirit reworked: the guardian fights the mage's target while she attacks, has 1,000 health plus 500 per rank, deals 30 % of the mage's basic attack as magic damage, lands its blows on big creatures and has its own health frame.
  • Every woman now has the same height, and on guard she uses her lineage's combat stance.
  • Other players no longer repeat the draw and sheathe animations over and over.
  • Epic quality runs lighter again.

More articles

  1. Patch notes2026.10.08.1Pre-beta: roles, talents, pets, mounts and the errand boardPre-beta: roles, talents, pets, mounts and the errand board, Ashram Online news
  2. Patch notes2026.10.06.1The troll camp and the Marsh of the SunderingThe troll camp and the Marsh of the Sundering, Ashram Online news
  3. Patch notes2026.10.04.1Pets and mounts arrive in AshramPets and mounts arrive in Ashram, Ashram Online news
  4. Patch notes2026.10.02.3The alpha ends: back on October 10 with the open betaThe alpha ends: back on October 10 with the open beta, Ashram Online news