Controls & accessibility, Ashram Online guide

Getting started

Controls & accessibility

Nobody should be left out for not being able to hold a button. Everything done with the mouse can also be done with the keyboard, and every key rebinds.

Two mouse schemes

By default, click to move: the primary click walks, selects and, on the second click, attacks. The Classic scheme keeps the primary click for selecting and dragging the free camera. In both, the secondary click interacts (loot, talk, attack) and dragging it turns the camera. Change it in Options → Controls.

Auto-run

Num Lock turns it on and off; holding both mouse buttons runs forward while they are held. W or S cancel it and A and D steer.

Mouse camera

Mouse camera

Hold the right button to orbit the camera around your character; the wheel zooms in and out.

Keyboard camera

Keyboard camera

The four arrow keys turn the camera without holding any mouse button. It is not a separate mode: they coexist with the mouse, so you can use both at once or keyboard only.

Everything rebinds

Everything rebinds

Any key, including the four camera keys, can be changed from the options panel. Your choices persist between sessions.

Shortcuts

Shortcuts

C character sheet, K skills, I or Tab inventory, U quests, B friends, G clan, J trades, P store and pass, M world map. E selects the target and is the action key (talk, pick up, bench); F revives and investigates; R auto-attack; X sits; V voice; Enter opens chat; the mouse wheel button pings.

Sound

Sound

Options › Sound has one control for each thing: Music sets only the in-world music (the account screens always play at their own level), Ambient Volume sets the wind and life of Surya, which start when you enter the world, and effects are separate. Characters speak in English, Spanish or Portuguese depending on the game language (English for the others).

Options › Sound, Ashram Online screenshot
In-game capture: Options › Sound, with Ambient Volume separate from music and effects.

The values on this page are regenerated from the game. If something does not match what you see in-game, that is our mistake: let us know in the community.